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question:Write a bullet list of loot and equipment (including name, description, effects, level and item type) for a cutesy, wholesome diaper-centric MMORPG taking place in a modern world where the usage of absurdly oversized diapers that simultaneously function as both armor and apparel are ubiquitously worn by everyone, adventurer and traveller alike, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading', is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full. Example: "XXXL Supreme Poofies" (Lvl. 44): +1052 Defense, -66% movement speed, rear attacks to wearer deal 96% less damage, wearer gains the unique "Powder Cloud" passive ability when equipped (when struck by an attack to the rear, a cloud of baby powder will billow outwards and briefly fog a wide area), wearer is forced into an embarrassing waddle when equipped (applies +55 Embarrassment and +12 Cuteness if wearer has the Bashful or Reluctant temperament). "These titanically thick, cumbersomely colossal pamps are both truly gargantuan (more befitting of being worn instead by a 20-foot-tall giant) and ergonomically designed to be padded with as much baby powder as physically possible to protect one's posterior from strikes, capable of softening and stopping even the most crushing of blows to the behind completely... so long as those who wear them don't mind others watching them slowly and awkwardly waddle along." Example: "Hugely Heavy-Duty HipHuggers" (Lvl. 55, Exotic): +144 Defense, -22% movement speed, wearer and adjacent party members are immune to the 'Soggy' and 'Cold' debuffs, negative effects from cold environments are -90% less effective, all fire-based damage deals +55% additional damage while equipped, wearer's Loads are -44% less frequent and are -90% smaller, diaper changes for wearer take 400% longer. "This snug, airtight, and magically heated pamp keeps itself wrapped tight around one's rear to ensure their posterior is swaddled and kept warm, no matter how cold or blustery their surroundings may get." Example: "Wondrous Booby BumBumpers" (Lvl. 55, Unusual): +124 Defense, -22% movement speed, wearer gains the unique 'Giant Boobs' trait when equipped (+9900% Breast Size, attacks to the front of wearer deal -80% less knockback, wearer's vision is obscured by size of boobs, resulting in -70% accuracy and -50% perception), +256 Attractiveness and +90 Cuteness (added Cuteness instead becomes +144 Embarrassment if wearer has the Bashful or Easily Embarrassed temperament), 90% chance of wearer's clothing tearing because of sudden boob expansion, applying Naked debuff and +55 Embarrassment until larger clothes are worn. "One would think these unassuming, albeit tastefully checkered diapers wouldn't have anything magical about them... only to be instantly blessed with a pair of orbs so absurdly voluminous and so blissfully soft-to-the-touch upon wearing them that even the "bustiest" of models could not begin to compare! One can expect a lot of wobbling, jiggling, staring, whispering, grabbing and squeezing, and them blindly bumping into and knocking over people and objects; it's difficult for anyone to see what's in front of them when they're sporting a rack so immense!"

answer:1. "Mega Mochi Marshmallow Diaper" (Lvl. 33): +726 Defense, -40% movement speed, wearer gains the unique "Marshmallow Cushion" passive ability when equipped (reduces fall damage by 89% and impact damage by 72%), wearer emits a soothing, sweet scent, attracting friendly creatures and +21 Cuteness. "These delightfully soft and fluffy diapers are packed with magical marshmallow filling, providing an unbelievably cushiony experience in both comfort and protection." 2. “Comfy Cloud Huggers” (Lvl. 29): +606 Defense, -28% movement speed, wearer gains the unique “Floating Fluffs” passive ability when equipped (reduces water, air, and sound-based damage by 35%), wearer is lifted slightly above the ground (applies +33 Cuteness and +20% jump height), +25% faster swim speed. “These lightweight, airy diapers provide a gentle lift and a bit of cloud-like aesthetic, making wearers feel light as a feather.” 3. “Enchanted Everdry Diapers” (Lvl. 66): +1863 Defense, -15% movement speed, wearer is immune to the ‘Drenched’ and ‘Mudslide’ debuffs, and negative effects from wet environments are -85% less effective, wearer’s Loads are -60% less frequent and are -95% smaller. “These powerful, magically wicking diapers stay dry against all the odds, ensuring that adventurers never have to worry about feeling soggy.” 4. “Fabulous Fitting FashionPants” (Lvl. 45): +1023 Defense, -50% movement speed, wearer gains the ability to fully customize the appearance of their diaper with various charms, patterns, and colors (applies +60 Creativity and +80 Individuality), +54% Attractiveness and +72 Cuteness (added Cuteness instead becomes +108 Embarrassment if wearer has the Bashful or Shy temperament). “With these fancy diapers, you can create a unique, stylish look just for you, turning heads wherever you waddle!” 5. "Blazing Bun Protectors" (Lvl. 51): +1000 Defense, -18% movement speed, wearer is immune to fire-based damage, wearer gains the unique "Fiery Steps" passive ability when equipped (chance to leave a temporary trail of fire in their wake that deals minor damage to enemies), wearer radiates heat, keeping themselves and adjacent party members warm in colder environments. "These sizzling hot, flame-resistant diapers grant protection from heat and fire damage, allowing wearers to brave even the hottest climates with confidence." 6. “Mystical Moonlit Muffles” (Lvl. 39): +630 Defense, -25% movement speed, wearer gains the unique “Moonbeam” passive ability when equipped (use the power of the glowing moonlight stored within to temporarily blind or stun enemies), +40% night vision, +75 Cuteness, and +27 Mood Boost when worn during nighttime. “These enchanting diapers absorb and store the power of the moon, allowing adventurers to harness its glow and mystical abilities during their night explorations.” 7. “Bubble Barrier Waddle-Wear” (Lvl. 20): +342 Defense, -15% movement speed, wearer gains the unique “Bubbles on Board” passive ability when equipped (when hit by an enemy or object, the diaper releases a burst of harmless bubbles, providing a brief distraction and a small chance to escape), +36 Cuteness and +20 Popularity. "Say hello to a bubbly good time with these diapers that magically produce bubbles upon impact – perfect for adding a touch of whimsy to one's waddling!"

question:Can you rewrite this code so that the user can pick up multiple same colored rectangles with one click? function pickRectangle(event) { if(click === 0){ const gameBoard = document.getElementById(‘game-board’); const boardRect = gameBoard.getBoundingClientRect(); const columnWidth = gameBoard.offsetWidth / boardWidth; const columnIndex = Math.floor((event.clientX - boardRect.left) / columnWidth); const draggedRectangle = []; draggedRectangle = getColoredRectangles(columnIndex); // Find the bottom-most empty row in that column const rectangles = document.getElementsByClassName(‘rectangle’); const rectangleColor = draggedRectangle[0].style.backgroundColor; draggedRectangle.style.backgroundColor = ‘’; for (let row = boardHeight - 1; row >= 0; row–) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (!rectangle.style.backgroundColor) { rectangle.style.backgroundColor = rectangleColor; draggedRectangle = rectangle; if(draggedRectangle.count === 0){ break; } } } document.addEventListener(‘mousemove’, dragRectangle); click = 1; } else if (click === 1) { // Find the column that the mouse is in const gameBoard = document.getElementById(‘game-board’); const boardRect = gameBoard.getBoundingClientRect(); const columnWidth = gameBoard.offsetWidth / boardWidth; const columnIndex = Math.floor((event.clientX - boardRect.left) / columnWidth); // Find the bottom-most empty row in that column const rectangles = document.getElementsByClassName(‘rectangle’); const rectangleColor = draggedRectangle.style.backgroundColor; draggedRectangle.style.backgroundColor = ‘’; let rectanglePlace = getLastNonColoredRectangle(columnIndex); rectanglePlace.style.backgroundColor = rectangleColor; const rectangleIndex = Array.from(rectangles).indexOf(rectanglePlace); click = 0; document.removeEventListener(‘mousemove’, dragRectangle); checkConnectedRectangles(rectangleColor, rectangleIndex); } } function dragRectangle(event) { if (draggedRectangle) { draggedRectangle.style.left = event.clientX - draggedRectangle.offsetWidth / 2 + ‘px’; draggedRectangle.style.top = event.clientY - draggedRectangle.offsetHeight / 2 + ‘px’; } } function getLastNonColoredRectangle(columnIndex) { const rectangles = document.getElementsByClassName(‘rectangle’); let lastNonColoredRectangle = null; for (let row = 0; row < boardHeight; row++) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (!rectangle.style.backgroundColor) { lastNonColoredRectangle = rectangle; break; } } return lastNonColoredRectangle; } function getColoredRectangles(columnIndex) { const rectangles = document.getElementsByClassName(‘rectangle’); const coloredRectangles = []; for (let row = boardHeight - 1; row >= 0; row–) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (rectangle.style.backgroundColor) { let rectangleColor = rectangle.style.backgroundColor; coloredRectangles.push(rectangle); if(rectangleColor !== “” && rectangle.style.backgroundColor === rectangleColor){ coloredRectangles.push(rectangle); }else if(rectangeColor != null && rectangle.style.backgroundColor !== rectangleColor){ break; } } } return coloredRectangles; }

answer:```javascript function pickRectangles(event) { if (click === 0) { const gameBoard = document.getElementById('game-board'); const boardRect = gameBoard.getBoundingClientRect(); const columnWidth = gameBoard.offsetWidth / boardWidth; const columnIndex = Math.floor((event.clientX - boardRect.left) / columnWidth); const draggedRectangles = []; draggedRectangles.push(...getColoredRectangles(columnIndex)); // Remove colors from the dragged rectangles draggedRectangles.forEach(rectangle => { rectangle.style.backgroundColor = ''; }); // Find the bottom-most empty row in that column const rectangles = document.getElementsByClassName('rectangle'); const rectangleColor = draggedRectangles[0].style.backgroundColor; for (let row = boardHeight - 1; row >= 0; row--) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (!rectangle.style.backgroundColor) { rectangle.style.backgroundColor = rectangleColor; draggedRectangles.shift(); if (draggedRectangles.length === 0) { break; } } } document.addEventListener('mousemove', dragRectangles); click = 1; } else if (click === 1) { // Find the column that the mouse is in const gameBoard = document.getElementById('game-board'); const boardRect = gameBoard.getBoundingClientRect(); const columnWidth = gameBoard.offsetWidth / boardWidth; const columnIndex = Math.floor((event.clientX - boardRect.left) / columnWidth); // Find the bottom-most empty row in that column const rectangles = document.getElementsByClassName('rectangle'); // Restore colors for the dragged rectangles and place them draggedRectangles.forEach(rectangle => { const rectangleColor = rectangle.style.backgroundColor; const rectanglePlace = getLastNonColoredRectangle(columnIndex); if (rectanglePlace) { rectanglePlace.style.backgroundColor = rectangleColor; } }); click = 0; document.removeEventListener('mousemove', dragRectangles); checkConnectedRectangles(rectangleColor, columnIndex * boardWidth); } } function dragRectangles(event) { if (draggedRectangles) { draggedRectangles.forEach(rectangle => { rectangle.style.left = event.clientX - rectangle.offsetWidth / 2 + 'px'; rectangle.style.top = event.clientY - rectangle.offsetHeight / 2 + 'px'; }); } } function getLastNonColoredRectangle(columnIndex) { const rectangles = document.getElementsByClassName('rectangle'); let lastNonColoredRectangle = null; for (let row = 0; row < boardHeight; row++) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (!rectangle.style.backgroundColor) { lastNonColoredRectangle = rectangle; break; } } return lastNonColoredRectangle; } function getColoredRectangles(columnIndex) { const rectangles = document.getElementsByClassName('rectangle'); const coloredRectangles = []; let rectangleColor = null; for (let row = boardHeight - 1; row >= 0; row--) { const index = row * boardWidth + columnIndex; const rectangle = rectangles[index]; if (rectangle.style.backgroundColor) { if (rectangleColor === null) { rectangleColor = rectangle.style.backgroundColor; } if (rectangleColor && rectangle.style.backgroundColor === rectangleColor) { coloredRectangles.push(rectangle); } else if (rectangleColor !== null && rectangle.style.backgroundColor !== rectangleColor) { break; } } } return coloredRectangles; } ``` This code will allow the user to pick up multiple same-colored rectangles with one click. The main changes are adjusting the `pickRectangles` and `dragRectangles` functions to work with multiple rectangles and updating the `getColoredRectangles` function to properly handle the case with multiple same-colored rectangles.

question:write a script about The Tigers have appeared in the NCAA Division I Tournament three times. Their combined record is 0–3. Year Seed Round Opponent Result 1997 16 First round Kansas L 64–78 2000 16 First round Arizona L 47–71 2007 16 First round Florida L 69–112

answer:Narrator: The Tiger's basketball team has a rich history of success, but unfortunately, that success has not translated into much postseason success. In fact, the Tigers have only appeared in the NCAA Division I Tournament three times and have yet to win a game. Coach: Alright, boys, this is it! We've made it to the big dance, our chance to prove ourselves and make history! Player 1: Yeah, let's do this! We've worked hard all season for this moment. Narrator: The Tigers first appeared in the NCAA Tournament in 1997, a lowly 16th seed. Unfortunately, their opponent was the powerful Kansas Jayhawks, and the Tigers were unable to keep up. Announcer: The 16th-seeded Tigers are going up against the number one-seeded Jayhawks in this first-round matchup. Commentator 1: This is a David and Goliath matchup, but anything can happen in March Madness. Commentator 2: The Tigers will need to rely on their defense and teamwork to have any chance in this game. Narrator: Despite their best efforts, the Tigers fell to the Jayhawks by a final score of 78-64. However, the team remained optimistic about their future success in the tournament. Coach: Alright, tough loss boys, but we gave it our all. We'll be back here next year, and we'll be stronger than ever. Narrator: The Tigers did make it back to the tournament in 2000, but their opponent was the Arizona Wildcats, a formidable team that proved to be too much for the Tigers. Announcer: The 16th-seeded Tigers are back in the tournament but face another tough challenge in the number one-seeded Wildcats. Commentator 1: It's clear that the Tigers have improved since last year, but can they keep up with the Wildcats' high-powered offense? Narrator: The Tigers fell to the Wildcats 71-47, once again failing to win a game in the tournament. Player 2: Man, that was tough. But we can't give up hope, we'll make it back to the tournament and win a game someday. Narrator: The Tigers had to wait seven long years for their next shot at NCAA Tournament glory. In 2007, they faced the Florida Gators, a team that would go on to win the championship that year. Announcer: The 16th-seeded Tigers are back in the tournament and face the powerful Florida Gators. Commentator 1: This is a mismatch if we've ever seen one. The Gators are one of the best teams in the country, while the Tigers are mere underdogs. Commentator 2: The Tigers have heart and determination, but that might not be enough to overcome this challenge. Narrator: Unfortunately, the commentators were right. The Tigers fell to the Gators by a massive 112-69, marking their third loss in as many tournament appearances. Coach: Alright, boys, we didn't get the result we wanted, but we gave it our all. We'll keep training and improving, and we'll be back here again someday. Narrator: The Tigers may have yet to win a game in the NCAA Tournament, but one thing is for sure, they won't give up until they achieve their ultimate goal of winning a national championship.

question:Write a bullet list of loot and equipment (including name, description, effects, level and item type) for a cutesy, wholesome diaper-centric MMORPG taking place in a modern world where the usage of absurdly oversized diapers that simultaneously function as both armor and apparel are ubiquitously worn by everyone, adventurer and traveller alike, and the act of frequently and excessively pooping into one's diaper, referred to as 'Loading', is seen as an everyday and often subconscious act; the bigger the diaper, the greater its capacity and the more it can be Loaded until full. Example: "XXXL Supreme Poofies" (Lvl. 44): +1052 Defense, -66% movement speed, rear attacks to wearer deal 96% less damage, wearer gains the unique "Powder Cloud" passive ability when equipped (when struck by an attack to the rear, a cloud of baby powder will billow outwards and briefly fog a wide area), wearer is forced into an embarrassing waddle when equipped (applies +55 Embarrassment and +12 Cuteness if wearer has the Bashful or Reluctant temperament). "These titanically thick, cumbersomely colossal pamps are both truly gargantuan (more befitting of being worn instead by a 20-foot-tall giant) and ergonomically designed to be padded with as much baby powder as physically possible to protect one's posterior from strikes, capable of softening and stopping even the most crushing of blows to the behind completely... so long as those who wear them don't mind others watching them slowly and awkwardly waddle along." Example: "Hugely Heavy-Duty HipHuggers" (Lvl. 55, Exotic): +144 Defense, -22% movement speed, wearer and adjacent party members are immune to the 'Soggy' and 'Cold' debuffs, negative effects from cold environments are -90% less effective, all fire-based damage deals +55% additional damage while equipped, wearer's Loads are -44% less frequent and are -90% smaller, diaper changes for wearer take 400% longer. "This snug, airtight, and magically heated pamp keeps itself wrapped tight around one's rear to ensure their posterior is swaddled and kept warm, no matter how cold or blustery their surroundings may get." Example: "Wondrous Booby BumBumpers" (Lvl. 55, Unusual): +124 Defense, -22% movement speed, wearer gains the unique 'Giant Boobs' trait when equipped (+9900% Breast Size, attacks to the front of wearer deal -80% less knockback, wearer's vision is obscured by size of boobs, resulting in -70% accuracy and -50% perception), +256 Attractiveness and +90 Cuteness (added Cuteness instead becomes +144 Embarrassment if wearer has the Bashful or Easily Embarrassed temperament), 90% chance of wearer's clothing tearing because of sudden boob expansion, applying Naked debuff and +55 Embarrassment until larger clothes are worn. "One would think these unassuming, albeit tastefully checkered diapers wouldn't have anything magical about them... only to be instantly blessed with a pair of orbs so absurdly voluminous and so blissfully soft-to-the-touch upon wearing them that even the "bustiest" of models could not begin to compare! One can expect a lot of wobbling, jiggling, staring, whispering, grabbing and squeezing, and them blindly bumping into and knocking over people and objects; it's difficult for anyone to see what's in front of them when they're sporting a rack so immense!"

answer:1. "Mega Muffler Marshmallow Mitts" (Lvl. 30): +78 Defense, +15% magic resistance, wearer gains the unique "Marshmallow Magic" passive ability (15% chance to nullify magical attacks), automatically cushions wearer during falls, +25 Cuteness. "These incredibly fluffy and absorbent diapers have a magical quality that allows them to protect the wearer from the mystical energies that surround them. Perfect for those who want to look adorable while staying safe from spells and hexes!" 2. "Bouncy Bum Buddy" (Lvl. 10, Rare): +15 Defense, +20% movement speed, wearer gains the ability to leap great distances and perform double jumps, +10 Cuteness. "This stretchy, spring-loaded diaper adds an extra 'bounce' to your step and lets you jump much higher than before. It's perfect for adventurers who love exploring the world with a little pep in their step!" 3. "Fluffy Fanny Fancypants" (Lvl. 65, Legendary): +176 Defense, -18% movement speed, wearer gains the unique "Fanciful Flair" ability (diapers change color and pattern every hour), -10% merchant prices while equipped, diaper changes have a small chance to release a burst of confetti that can distract enemies, +70 Cuteness, +15 Fabulousness. "Flaunt your fancy and stylish diaper with these ever-changing, couture fanny protectors! Not only do they offer stellar protection, but they can make shopping at the local market a bit more affordable." 4. "Super-Stuffed Snugglebums" (Lvl. 49, Uncommon): +95 Defense, -40% movement speed, wearer gains the unique "Snug-as-a-Bug" ability (diapers slowly regrow sections that get damaged over time), wearer is immune to the "Poison" and "Itchy" debuffs, +55 Cuteness. "These gigantic, extra cozy diapers fit snuggly around your hindquarters, almost feeling like a warm embrace. With its self-repairing and protective properties, you'll always feel safe and secure with them!" 5. "Cloudy Cuddle Cushions" (Lvl. 20): +30 Defense, wearer gains the unique "Cloud Walk" ability (allows wearer to walk on air for short periods), +10 Cuteness, +5 Playfulness. "Why walk on solid ground when you can float on a diaper made of clouds? These light, puffy diapers give you the power to walk on air and explore the world from a whole new perspective!" 6. "Berry Booty Boosters" (Lvl. 35, Exotic): +55 Defense, +10% movement speed, wearer gains the unique "Berry Burst" ability (releases a fragrant, fruity-smelling cloud when worn, attracting nearby friendly animals), +20 Cuteness, +10 Charisma. "These sweet-smelling diapers not only offer comfortable protection but also have an irresistibly fresh aroma. With these on, you'll be the center of attention for animals and keep your fellow adventurers' noses happy!" 7. "Pudding Plump Pants" (Lvl. 60, Unusual): +140 Defense, -20% movement speed, wearer gains the unique "Pudding Plump" ability (wearer is able to store items inside the diaper's extra space, increasing their carrying capacity), -75% food consumption rate, +50 Cuteness, +10 Nurturing. "These roomy, pudding-like diapers provide a soft, squishy place to store items and even cut down on how often you need to eat! Perfect for those with a sweet tooth and a knack for nurturing."

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