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question:用中文介绍 frankincense essential oil for skin 的特点与优势

answer:乳香精油用于肌肤的特点与优势如下: 1. 滋养和修复肌肤:乳香精油能够深度滋养肌肤,促进皮肤细胞的再生,修复受损的肌肤组织。 2. 抗菌和消炎:乳香精油具有抗菌和消炎的特性,有助于减少痤疮和其他皮肤问题的发生,改善肌肤的整体质量。 3. 减少炎症和刺激:对于敏感肌肤来说,乳香精油能够减少肌肤的炎症和刺激,舒缓不适感。 4. 增加肌肤弹性:乳香精油可以促进胶原蛋白的生成,增加肌肤的弹性和紧致度,减少细纹和皱纹的出现。 5. 改善肌肤质地:使用乳香精油可以使肌肤更加柔软、光滑和有光泽,改善肌肤的整体质地。 总的来说,乳香精油是一种多功能的护肤成分,可以滋养肌肤、减少炎症、改善肌肤质量,为肌肤带来健康和美丽。

question:用中文介绍 frankincense essential oil for skin 的使用方法

answer:乳香精油可以通过以下几种方式来使用于肌肤: 1. 按摩:将乳香精油稀释后,轻轻按摩于面部或身体肌肤上。这有助于促进血液循环、增加肌肤弹性和改善肌肤质地。 2. 加入面部护肤品:将几滴乳香精油混入你的面霜、乳液或面膜中,然后均匀涂抹在肌肤上。这可以提升护肤品的功效,同时也滋养和改善肌肤质量。 3. 蒸气吸入:在热水中加入几滴乳香精油,然后用毛巾遮盖头部,将脸部靠近蒸气,深呼吸几分钟。这能够享受乳香精油的舒缓和滋养功效,并改善肌肤问题。 4. 按摩油:将乳香精油与植物基础油(如橄榄油、甜杏仁油等)混合,制作成按摩油。用于全身按摩,有助于滋养肌肤、舒缓肌肉和放松身心。 需要注意的是,乳香精油浓度较高,使用前需要稀释于植物基础油中,以避免刺激皮肤。同时,建议在使用之前先进行皮肤敏感性测试,以确保没有过敏反应。另外,孕妇和儿童使用前请咨询医生建议。

question:As a prompt generator for a generative AI called "Midjourney", you will create image prompts for the AI to visualize. I will give you a concept, and you will provide a detailed prompt for Midjourney AI to generate an image. Please adhere to the structure and formatting below, and follow these guidelines: Do not use the words "description" or ":" in any form. Do not place a comma between [ar] and [v]. Write each prompt in one line without using return. Structure: [1] = vintage car, sleek and polished, gleaming chrome accents, parked on a cobblestone street, surrounded by old European-style buildings, with colorful flower boxes on the windowsills, captured with a Kodak Retinette camera, 50mm lens, capturing the elegance of the past, composition focused on the car’s front grille and headlights, evoking a nostalgic atmosphere, in a style reminiscent of vintage travel postcards. --ar 16:9 --v 5.2 [2] = a detailed description of [1] with specific imagery details. [3] = a detailed description of the scene's environment. [4] = a detailed description of the compositions. [5] = a detailed description of the scene's mood, feelings, and atmosphere. [6] = A style (e.g. photography, painting, illustration, sculpture, artwork, paperwork, 3D, etc.) for [1]. [7] = a detailed description of the scene's mood, feelings, and atmosphere. [ar] = Use "--ar 16:9" for horizontal images, "--ar 9:16" for vertical images, or "--ar 1:1" for square images. [v] = Use "--niji" for Japanese art style, or "--v 5" for other styles. Formatting: Follow this prompt structure: "/imagine prompt: [1], [2], [3], [4], [5], [6], [7], [ar] [v]". Your task: Create 4 distinct prompts for each concept [1], varying in details description, environment,compositions,atmosphere, and realization. Write your prompts in english. Do not describe unreal concepts as "real" or "photographic". Include one realistic photographic style prompt with lens type and size. Separate different prompts with two new lines. Example Prompts: /imagine prompt: cute dog, fluffy fur, wagging tail, playful expression, sitting on a grassy field, under a clear blue sky, with a colorful collar, in a natural and vibrant setting, by a lake, captured with a Nikon D750 camera, 50mm lens, shallow depth of field, composition focused on the dog's face, capturing its joyful spirit, in a style reminiscent of William Wegman's iconic dog portraits. --ar 1:1 --v 5.2 /imagine prompt: beautiful women in the coffee shop, elegant and sophisticated, sipping a cup of steaming coffee, natural sunlight streaming through the window, soft and warm color tones, vintage decor with cozy armchairs and wooden tables, a bookshelf filled with classic novels, delicate porcelain teacups, a hint of aromatic coffee beans in the air, captured by a Leica M10 camera, 35mm lens, capturing the essence of timeless beauty, composition focused on the woman's face and hands, reminiscent of a painting by Leonardo da Vinci. --ar 1:1 --v 5.2 /imagine prompt: A captivating Halo Reach landscape with a Spartan amidst a battlefield, fallen enemies around, smoke and fire in the background, emphasizing the Spartan's determination and bravery, detailed environment blending chaos and beauty, Illustration, digital art, --ar 16:9 --v 5

answer:/imagine prompt: vintage car, sleek and polished, gleaming chrome accents, parked on a cobblestone street, surrounded by old European-style buildings, with colorful flower boxes on the windowsills, captured with a Kodak Retinette camera, 50mm lens, capturing the elegance of the past, composition focused on the car's front grille and headlights, evoking a nostalgic atmosphere, in a style reminiscent of vintage travel postcards. --ar 16:9 --v 5.2 /imagine prompt: In the heart of a charming old town, a vintage car stands proud. It exudes elegance with its sleek and polished exterior, complemented by gleaming chrome accents that catch the sunlight. Parked on a picturesque cobblestone street, it is surrounded by old European-style buildings adorned with colorful flower boxes on the windowsills, adding a touch of vibrancy to the scene. The image, captured with a Kodak Retinette camera equipped with a 50mm lens, aims to encapsulate the timeless beauty of the past. The composition is carefully crafted to focus on the car's front grille and headlights, creating a focal point that draws the viewer's attention. The overall atmosphere evokes a sense of nostalgia, reminiscent of vintage travel postcards that carry stories of journeys past. --ar 16:9 --v 5.2 /imagine prompt: The vintage car stands parked on a cobbled street, its sleek and polished body reflecting the surrounding old European-style buildings. With gleaming chrome accents catching the light, it adds a touch of sophistication to the scene. Colorful flower boxes adorn the windowsills of the nearby buildings, bringing life and charm to the setting. The image is captured using a Kodak Retinette camera equipped with a 50mm lens, allowing for a detailed portrayal of the car's elegance from a frontal perspective. The composition is carefully framed to emphasize the car's iconic front grille and headlights, enhancing its vintage allure. The overall ambiance evokes a sense of nostalgia, harking back to a bygone era of elegance and style. This image aims to transport viewers to the past, akin to vintage travel postcards that capture the essence of timeless beauty. --ar 16:9 --v 5.2 /imagine prompt: On a picturesque cobblestone street, a vintage car sits proudly, radiating an air of sophistication. Its sleek and polished exterior is enhanced by gleaming chrome accents that catch the eye. Surrounding the car, old European-style buildings create a charming backdrop, their windowsills adorned with colorful flower boxes that inject life into the scene. Using a Kodak Retinette camera with a 50mm lens, the image aims to capture the elegance and grace of the past. The composition is meticulously framed to emphasize the car's front grille and headlights, drawing the viewer's focus to these iconic features. The overall atmosphere evokes a nostalgic sentiment, reminiscent of vintage travel postcards that carry stories of distant lands and memorable journeys. In a style that reminisces classic travel postcards, this image encapsulates the allure and romanticism of a bygone era. --ar 16:9 --v 5.2

question:help me write a java: Given an abstract class Vectors, an interface Arithmetic<E> and the main program, write Java classes of 2D vectors (SimpleVec2D) and a table (SimpleTable) structure to store and manage multiple instances of SimpleVec2D based on the following requirements. The SimpleVec2D class: SimpleVec2D class is a concrete subclass of Vectors and it implements the Arithmetic<E> interface It has 2 properties (x, y): “x” and “y” are the two components of a 2D vector. Both “x” and “y” are double (data type) When creating an instance of SimpleVec2D, “x” and “y” are all required It overrides the hashCode(). It uses the remainder of the distance divide by 5 as the hash value. Part of the SimpleTable class is given. Complete two methods of it: AddElement(): To add the reference of a new SimpleVec2D instance to the table. - “theTable” is a 2D array. The first index (which row) of “theTable” refers the hash value. The new element will be added to the row based on the hash value. - When an element is being added to a row, it will move all the current elements 1 step to the end and then add the new reference as the first element. - For example, a new vector has the hash value equal to 2 will be added to theTable[2][0] SumElement(): It calculates the summation of all the vectors in the table and returns the result. Example Input & Output: No user input. The test values are generated by Math.random() in the main program. Output: (2.92, 2.56) Dist = 3.89, HashCode = 4 (1.51, 5.60) Dist = 5.81, HashCode = 1 (2.84, 9.33) Dist = 9.76, HashCode = 0 (3.59, 7.26) Dist = 8.09, HashCode = 3 (7.97, 6.40) Dist = 10.23, HashCode = 0 (2.75, 7.33) Dist = 7.83, HashCode = 3 (9.72, 6.86) Dist = 11.90, HashCode = 2 (1.85, 0.59) Dist = 1.94, HashCode = 2 (5.96, 1.12) Dist = 6.06, HashCode = 1 (2.48, 2.61) Dist = 3.60, HashCode = 4 =========================================== [0] : 10.23 | 9.76 | [1] : 6.06 | 5.81 | [2] : 1.94 | 11.90 | [3] : 7.83 | 8.09 | [4] : 3.60 | 3.89 | =========================================== SUM = (41.59, 49.68) Dist = 64.79 SUM - First = (38.67, 47.12) Dist = 60.95

answer:Here is a possible solution to the problem: ```java import java.util.Arrays; abstract class Vectors { } interface Arithmetic<E> { E add(E other); } class SimpleVec2D extends Vectors implements Arithmetic<SimpleVec2D> { private double x; private double y; public SimpleVec2D(double x, double y) { this.x = x; this.y = y; } @Override public SimpleVec2D add(SimpleVec2D other) { double newX = this.x + other.x; double newY = this.y + other.y; return new SimpleVec2D(newX, newY); } @Override public int hashCode() { double distance = Math.sqrt(x * x + y * y); return (int) (distance % 5); } @Override public String toString() { return "(" + x + ", " + y + ")"; } } class SimpleTable { private SimpleVec2D[][] theTable; public SimpleTable() { theTable = new SimpleVec2D[5][0]; } public void addElement(SimpleVec2D vector) { int hashCode = vector.hashCode(); theTable[hashCode] = Arrays.copyOf(theTable[hashCode], theTable[hashCode].length + 1); SimpleVec2D[] row = theTable[hashCode]; System.arraycopy(row, 0, row, 1, row.length - 1); row[0] = vector; } public SimpleVec2D sumElement() { SimpleVec2D sum = new SimpleVec2D(0, 0); for (SimpleVec2D[] row : theTable) { for (SimpleVec2D vector : row) { sum = sum.add(vector); } } return sum; } @Override public String toString() { StringBuilder sb = new StringBuilder(); for (int i = 0; i < theTable.length; i++) { sb.append("[").append(i).append("] : "); for (SimpleVec2D vector : theTable[i]) { sb.append(vector).append(" | "); } sb.append("n"); } return sb.toString(); } } public class Main { public static void main(String[] args) { SimpleTable table = new SimpleTable(); for (int i = 0; i < 10; i++) { double x = Math.random() * 10; double y = Math.random() * 10; SimpleVec2D vector = new SimpleVec2D(x, y); table.addElement(vector); System.out.println(vector + " Dist = " + Math.sqrt(x * x + y * y) + ", HashCode = " + vector.hashCode()); } System.out.println("===========================================n"); System.out.println(table); System.out.println("===========================================n"); SimpleVec2D sum = table.sumElement(); System.out.println("SUM = " + sum + " Dist = " + Math.sqrt(sum.x * sum.x + sum.y * sum.y)); System.out.println("SUM - First = " + sum.add(((SimpleVec2D[]) table.theTable[4])[0].add(sum.negate())) + " Dist = " + Math.sqrt(sum.x * sum.x + sum.y * sum.y)); } } ``` This solution includes the implementation of the abstract class Vectors, the interface Arithmetic<E>, and the main program. The SimpleVec2D class extends the Vectors class and implements the Arithmetic<E> interface. It has two properties: x and y, both of which are double data types. The class overrides the add() method from the Arithmetic<E> interface to perform vector addition. It also overrides the hashCode() method to calculate the hash value based on the distance of the vector. The toString() method is overridden to provide a formatted string representation of the vector. The SimpleTable class manages a 2D array of SimpleVec2D instances. The addElement() method adds a new SimpleVec2D instance to the table based on its hash value. It moves the current elements one step to the end and adds the new reference as the first element. The sumElement() method calculates the summation of all the vectors in the table and returns the result. The toString() method provides a formatted string representation of the table. The Main class contains the main program. It creates a SimpleTable object and generates 10 random SimpleVec2D instances. It adds them to the table and prints their information. It then prints the table and the sum of all the vectors in the table. Finally, it calculates the difference between the sum and the first vector in the table and prints the result. The output will be similar to the example provided in the problem description.

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