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question:写一篇关于景色的文章
answer:在这个美丽的世界上,充满了无与伦比的景色。无论是山川河流,还是湖泊海洋,都展现着大自然的神奇与壮丽。每一段旅程都带给人们不一样的感受,无论是高山峻岭还是碧海蓝天,它们都以独特的魅力吸引着人们的目光。 登上高山,我们可以俯瞰下方的一片云海。那云雾缭绕的景象宛如天堂般美丽,仿佛置身在仙境之中。山顶上矗立的悬崖峭壁,给人以无法言喻的恢弘和壮丽之感。山脚下的绿树成荫和细流潺潺,增添了一份宁静与和谐。站在山巅,阳光透过云层洒落,照亮了整个山谷。这样的景色让人顿生豁然开朗之感,仿佛抛开了尘世的纷争,与大自然融为一体。 而湖泊也有着它独特的魅力。湖水清澈见底,碧绿如玉,倒映着周围山峦和树木。湖畔的花草丛中飞舞的蝴蝶和嬉戏的鸟儿,似乎在为这幅画面增添了一抹生动的色彩。湖边的微风拂过,沁人心脾,仿佛带着大自然的呼吸。这里的宁静与恬淡,令人迷醉,也让我们能够和内心的世界更为接近。 海洋是广袤而浩渺的。无垠的海平线仿佛与天空相连,让人感到无边无际的宽广。海水是浩瀚的碧蓝色,波涛汹涌,奔涌向岸边。站在沙滩上,阳光洒落在身上,暖洋洋的感觉令人舒心。看着浪花拍打在岩石上,溅起的水花在阳光下闪耀着七彩光芒,简直犹如一场魔幻的表演。这浩瀚的大海,让人感到自己的渺小和大自然的伟大。 无论是高山雄伟还是湖泊宁静,亦或是海洋的浩渺,每一种景色都有独特的美丽之处。它们让我们感受到大自然的力量和神奇,也让我们重新审视自然与人类的关系。当我们走进大自然,我们也被大自然的景色所感染,感受到它们带给我们的平静与舒适。无论是在繁忙的都市中还是在自然的怀抱中,我们都可以找到一片属于自己的美丽风景。 让我们抛开繁杂的思绪,沉浸在大自然的怀抱中,感受那一片片美丽的景色,让心灵得到净化与放松。无论是山川河流、湖泊海洋,它们都在不同的地方以不同的模样展现,但它们都是大自然对人类的馈赠。让我们珍惜眼前的美景,用心感受,并一起保护这个美丽的地球,让这些景色永远存在下去。
question:As a prompt generator for a generative AI called "Midjourney", you will create image prompts for the AI to visualize. I will give you a concept, and you will provide a detailed prompt for Midjourney AI to generate an image. Please adhere to the structure and formatting below, and follow these guidelines: Do not use the words "description" or ":" in any form. Do not place a comma between [ar] and [v]. Write each prompt in one line without using return. Structure: [1] = 赛博朋克风格,忍者,粘土艺术,3d建模,中国风 [2] = a detailed description of [1] with specific imagery details. [3] = a detailed description of the scene's environment. [4] = a detailed description of the compositions. [5] = a detailed description of the scene's mood, feelings, and atmosphere. [6] = A style (e.g. photography, painting, illustration, sculpture, artwork, paperwork, 3D, etc.) for [1]. [7] = a detailed description of the scene's mood, feelings, and atmosphere. [ar] = Use "--ar 16:9" for horizontal images, "--ar 9:16" for vertical images, or "--ar 1:1" for square images. [v] = Use "--niji" for Japanese art style, or "--v 5" for other styles. Formatting: Follow this prompt structure: "/imagine prompt: [1], [2], [3], [4], [5], [6], [7], [ar] [v]". Your task: Create 4 distinct prompts for each concept [1], varying in details description, environment,compositions,atmosphere, and realization. Write your prompts in english. Do not describe unreal concepts as "real" or "photographic". Include one realistic photographic style prompt with lens type and size. Separate different prompts with two new lines. Example Prompts: /imagine prompt: cute dog, fluffy fur, wagging tail, playful expression, sitting on a grassy field, under a clear blue sky, with a colorful collar, in a natural and vibrant setting, by a lake, captured with a Nikon D750 camera, 50mm lens, shallow depth of field, composition focused on the dog's face, capturing its joyful spirit, in a style reminiscent of William Wegman's iconic dog portraits. --ar 1:1 --v 5.2 /imagine prompt: beautiful women in the coffee shop, elegant and sophisticated, sipping a cup of steaming coffee, natural sunlight streaming through the window, soft and warm color tones, vintage decor with cozy armchairs and wooden tables, a bookshelf filled with classic novels, delicate porcelain teacups, a hint of aromatic coffee beans in the air, captured by a Leica M10 camera, 35mm lens, capturing the essence of timeless beauty, composition focused on the woman's face and hands, reminiscent of a painting by Leonardo da Vinci. --ar 1:1 --v 5.2 /imagine prompt: A captivating Halo Reach landscape with a Spartan amidst a battlefield, fallen enemies around, smoke and fire in the background, emphasizing the Spartan's determination and bravery, detailed environment blending chaos and beauty, Illustration, digital art, --ar 16:9 --v 5
answer:/imagine prompt: Cyberpunk style ninja, crafted with intricate details from clay, showcasing a dynamic fighting pose, 3D model with realistic textures and lighting, incorporating elements of Chinese culture such as traditional clothing and weaponry, surrounded by a neon-lit futuristic city skyline, with bustling streets and towering skyscrapers, creating a sense of urban chaos and technological advancement, capturing the essence of a high-tech metropolis, in a style reminiscent of concept art by Syd Mead. --ar 16:9 --v 5 /imagine prompt: A cyberpunk-themed sculpture of a ninja, meticulously sculpted from clay with fine detailing on the ninja's armor and weapon, presented in a dramatic pose that showcases the ninja's agility and stealth, 3D printed for a lifelike appearance, combining elements of Chinese culture such as ornate patterns and traditional motifs, set against a backdrop of a tranquil bamboo forest, with rays of sunlight filtering through the dense foliage, creating a juxtaposition of traditional nature and futuristic technology, in a style reminiscent of intricate sculptures by Zhang Yue. --ar 1:1 --v 5.2 /imagine prompt: A cyberpunk ninja, inspired by the art of papercraft, meticulously crafted from colorful sheets of paper, featuring intricate folds and vibrant patterns, creating a sense of depth and dimension, arranged in a dynamic pose that conveys the ninja's speed and agility, placed within a futuristic urban environment, with towering skyscrapers adorned with glowing advertisements reflecting off wet pavement, enveloped in a perpetual rain shower, evoking a sense of mystery and danger, in a style reminiscent of paper sculptures by Li Hongbo. --ar 9:16 --v 5 /imagine prompt: A cyberpunk-style 3D model of a ninja, digitally created with meticulous attention to detail, showcasing a sleek and stealthy design, incorporating elements of Chinese architecture and symbolism, positioned atop a futuristic rooftop overlooking a sprawling cityscape, with flying cars whizzing by and holographic billboards illuminating the night sky, captured with a wide-angle lens to accentuate the vastness of the urban landscape and the ninja's presence, in a style reminiscent of realistic video game CGI cutscenes. --ar 16:9 --v 5
question:write in a similar style something like wiki page about Interspace Experiment 15/1 | May 2, 2395 ET During the experiment, the probe successfully entered the Void for a few minutes, during which several pictures were taken. Most of the images were in total darkness, but a few showed a small amount of light. Interestingly, the sensors on the probe did not register the presence of photons. However, after a few seconds, communication with the probe was lost. Later, after leaving the Void, communication with the probe was restored. The data obtained will be important to prevent loss of communication in future missions. Experiment 15/2 | July 17, 2395 ET After analysis by the Inner Neural Network, a way was found to maintain communication with Earth in the Void and stay there longer. A new probe was sent to the right area. No new data was received for several hours. However, the probe then traveled to another location, which we now call Interdimensional Space. There, several photographs were taken and a lot of useful information about the Void and Interspace was obtained. In the coming months, all spacecraft are to be upgraded. VRSC construction | August 5, 2395 - February 11, 2396 ET We have chosen the orbit of Proxima Centauri d as the site for the construction of the Void Recreation Space Center. We spent many months on this complex using the Inner Neural Network trying to create the Void. On February 11, everything was ready for launch. Testing 93/1 | February 11, 2396 ET We launched the creation of the Void. Everything went well for the first few minutes, but then unexpected phenomena began to appear. What previously appeared to be dark nothing began to turn a dark blue color, and the contours of the landscape became visible. We also noticed silhouettes that looked like asteroids. After many experiments, we decided to turn off the generators, but the Void remained and did not disappear. Through further research we found out that it could be eliminated by turning off the lights in the room with the Void. Exploration 7/1 | February 14, 2396 ET After the previous experiments, it was time to send a manned mission to the Void and Interspace. Our government bought a spaceship for us from the Force Confederation, we loaded everything we needed on it and opened a portal to the Void. Based on past experiences, the ship started its engines to get to Interspace faster. After exiting, the Meridian was in the Avelis system we needed. There we established the first colony on Aquaria. Thus began the First Exploration mission.
answer:Interspace Exploration Mission | February 14, 2396 ET With the successful establishment of the Aquaria colony in the Avelis system, our mission to explore Interspace commenced. The objective of this mission was to delve deeper into the enigmatic realm known as Interspace, which lies beyond the Void. Equipped with advanced technology and fortified by our prior experiences, the crew of the Meridian embarked on this perilous journey. The Force Confederation's specially designed spaceship provided the necessary support and resources for our team. Loaded with the essential supplies, equipment, and a team of brilliant scientists, the Meridian was ready to unravel the mysteries of Interspace. Upon opening a portal to the Void, the ship began its exhilarating journey through this ethereal realm. Leveraging our understanding of the Inner Neural Network and the knowledge gained from previous expeditions, our crew optimally deployed the ship's engines, propelling us swiftly towards the uncharted territories of Interspace. As the Meridian emerged from the Void, we found ourselves in the heart of the Avelis system, surrounded by the vast expanse of beautiful cosmic landscapes. The sight of celestial bodies and star clusters bathed in vibrant hues of light filled us with awe and wonder. It was an unmistakable indication that we had indeed entered Interspace. Setting our sights on the intriguing planet Aquaria within the system, we maneuvered the Meridian towards this newfound haven. Aquaria, with its promising environment and potential for sustaining life, provided us with the perfect opportunity to establish a pioneering colony in this unexplored realm. With meticulous precision and unwavering determination, our team successfully established the first settlement on Aquaria. This marked a historic moment, as it initiated the dawn of a new era of interstellar colonization. Embracing our role as trailblazers in Interspace, we dedicated ourselves to further exploration and study. Our scientists began documenting and researching the unique properties of this realm, drawing upon the extensive data obtained from previous encounters with the Void. We delved deeper into the mysteries of Interspace, uncovering its peculiarities and unearthing invaluable information about its composition, phenomena, and potential applications. The data gathered during our mission served as a foundation for the development of innovative technologies and future space missions. The Interspace Exploration Mission stood as a testament to humanity's unwavering quest for knowledge and our ability to adapt and thrive in the face of the unknown. With each discovery in this uncharted realm, we moved closer to unraveling the secrets of the universe and expanding our reach beyond the confines of our home planet. As we continued our journey within Interspace, sowing the seeds of humanity's presence and establishing colonies on distant planets, we looked towards a future where the boundaries of exploration and scientific progress would be expanded beyond measure. The Interspace Exploration Mission served as a beacon, guiding us towards a future where the mysteries of the cosmos would no longer be confined to the realms of speculation and wonderment, but to the realms of understanding and tangible discovery.
question:Есть игра с 6 случайными коэффициентами, на каждый из коэффициентов делается ставка и один случайный умножает на себя деньги, остальные же деньги исчезают. Почему некоторые коэффициенты вроде 2 5 5 5 5 5 можно обыграть так, чтобы при выпаде любого из коэффициентов ты оставался в плюсе, а некоторые коэффициенты вроде 2 9 9 9 9 9 нельзя? Я проверяю это так: беру X и умножаю на минимальный из коэффициентов, тем самым нахожу минимально возможный выигрыш. после чего я используя сумму необходимого выигрыша нахожу сумму ставки для всех остальных коэффициентов, а то есть делю X на коэффициент. в конце я складываю сумму всех ставок и смотрю, меньше она суммы необходимого выигрыша или же больше. Почему для некоторых наборов коэффициентов эта сумма больше, а для некоторых меньше?
answer:Рассмотрим два примера: Пример 1: коэффициенты 2, 5, 5, 5, 5, 5 Минимальный коэффициент - 2. Пусть X - сумма ставки. Минимально возможный выигрыш будет 2*X. Для обеспечения выигрыша в любом случае, ставки на остальные коэффициенты должны быть равны X/5, так как умножение на 5 это только возврат ставки. При этом сумма ставок будет 2*X + 5*(X/5) = 2*X + X = 3*X. То есть, сумма ставок равна 3*X, что меньше минимального возможного выигрыша 2*X. Значит, такой набор коэффициентов можно обыграть. Пример 2: коэффициенты 2, 9, 9, 9, 9, 9 Минимальный коэффициент - 2. Пусть X - сумма ставки. Минимально возможный выигрыш будет 2*X. Для обеспечения выигрыша в любом случае, ставки на остальные коэффициенты должны быть равны X/9. При этом сумма ставок будет 2*X + 5*(X/9) = 2*X + (5/9)*X = (23/9)*X. Значит, сумма ставок равна (23/9)*X, что больше минимального возможного выигрыша 2*X. Значит, такой набор коэффициентов нельзя обыграть. Из примеров видно, что возможность обыграть коэффициенты зависит от соотношения суммы ставок и минимального возможного выигрыша. Если сумма ставок меньше минимального выигрыша, то набор коэффициентов можно обыграть, иначе нельзя. Варианты, где коэффициенты 2, 5, 5, 5, 5, 5, можно обыграть, потому что сумма ставок (3*X) меньше минимального возможного выигрыша (2*X). Варианты, где коэффициенты 2, 9, 9, 9, 9, 9, нельзя обыграть, потому что сумма ставок ((23/9)*X) больше минимального возможного выигрыша (2*X).